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- #BORDERLANDS 2 DLC LEVELS SECOND PLAYTHROUGH PATCH#
- #BORDERLANDS 2 DLC LEVELS SECOND PLAYTHROUGH MODS#
Available for $9.99 USD (800 Microsoft Points) separate, or as part of the Season Pass. Torgue's Campaign of Carnage - The second story DLC pack for Borderlands 2. Captain Scarlett and Her Pirate's Booty - The first story DLC pack for Borderlands 2.None of the DLC enemies, such as Zombies (all variations, including species), DLC3 Crimson Lance, Prisoners and Loot Midgets receive a name change.Badass Skags are called AssKicking Skags in Playthrough 2.5.Reaching the end of Playthrough 2 again changes all the names, including changing "BadMutha" to "SuperBad". In addition, the description "Badass" is replaced by "BadMutha," and enemies with this description are considerably more powerful than the Badasses of Playthrough 1. The new enemies are more difficult but otherwise unchanged - for example, Bruisers become Brutes, but their behavior remains the same. For example, a level 64 character will encounter level 62-66 monsters throughout Pandora.įor the second Playthrough, the names of all the enemy types are changed.
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#BORDERLANDS 2 DLC LEVELS SECOND PLAYTHROUGH PATCH#
Patch 1.4.0 changed Playthrough 2.5 by making all enemies scale to the character's level. The planned Patch 1.4.1 further increased this level cap by +8 levels. The higher level cap provided by The Secret Armory of General Knoxx "broke" Playthrough 2.5 in the sense that enemy levels (48-52) were no longer matched with that of the players' (61). Bandit Treasure: X Marks the Spot: For the Dahl Headlands one-time only Red Chest reward.This Bitch is Payback: For Kyros' Power.King Tossing: For King Wee Wee's Wee Wee's Super Booster.Some missions can be useful to retain for better loot in post Playthrough 2, such as: It is a unique chance to encounter higher level unique enemies, or high quality chests. The quality of mission rewards are not actually increased compared to classic Playthrough 2, but the higher level enemies can lead to better mission-specific loot.
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No new missions are available at this point, but unfinished missions can still be started or completed. Killing the Destroyer, or leaving it alone, has no effect on this global difficulty change. Playthrough 2.5 is unlocked as soon as the mission Find Steele completes upon entering the Vault. The goal of this world modification is to allow players to fight balanced enemies anywhere. This setting is frequently referred to by the player community as " Playthrough 2.5" or " Playthrough 2+". Items will likewise be encountered at maximum levels, with the vast majority being level 48. When The Vault is first entered in Playthrough 2, all enemies throughout Pandora will see their level increased to 48-52. Ammunition pickups are similarly upgraded, yielding double the amount of ammunition per item than in Playthrough 1.
#BORDERLANDS 2 DLC LEVELS SECOND PLAYTHROUGH MODS#
Rewards for the missions will otherwise be enhanced quite noticeably with higher level items offered and in the case of the Claptrap Rescue missions a number of Grenade Mods appear as rewards instead of SDUs, though there is a small chance of obtaining a "bonus" Backpack SDU during the first five rescue missions from the original game and two of the rescue missions found in the DLC's. The maximum number of Weapon Equip Slot SDUs still remains at four equip slots the missions that featured these as rewards in the first playthrough will offer different rewards in the second. The player is forced to buy a shield and grenades despite having them from the first Playthrough. The structure of the missions in Playthrough 2 does not change.